By James Arndt, Sep 10 2015 05:16PM
I've chosen RAIN as the AI solution for Sarah and The City of Dead. It's been around a while, is a robust solution for what I need to accomplish.
Here is a link to their web site : http://rivaltheory.com/rain/
And a neat Youtube page showcasing some games that have used RAIN.
By James Arndt, Sep 8 2015 04:58PM
By James Arndt, Sep 8 2015 03:08PM
I've opted to use Trello for the schedule and time management on this project. Feel free to check out the sprint goals and cards I have set up for each goal.
By guest, Sep 8 2015 02:21PM
This is my very first blog post on the new web site. I will be putting my development insights and tips and tricks over on this page. It's a good spot to follow what's going on with the game as well :)
Staying updated to what's going on